Ich und Linxreen brauchen eure Hilfe

  • Moin Leude

    Ich und Linxreen sind gerade dabei ein paar Skins in Garrys Mod zu machen und haben beide beim compilen in Crowbar diesen Error Code: ERROR: 'EXCEPTION_ACCESS_VIOLATION

    Wir haben jetzt schon Ewigkeiten nach Lösungen gesucht aber haben keine gefunden. Vielleicht hat ja einer von euch ne Ahnung wie man das fixen kann. Würde uns jedenfalls freuen.

    Leute die es wissen könnten
  • Mit freundlichen Grüßen Fabian



    [tabmenu]
  • Schickt mal den Code für's Model, kann sein, dass dort eine Klammer o.ä. vergessen wurde

    [tabmenu]
  • Hab da schonmal mit linxreen drüber gesprochen glaub ich und bin da persönlich auch mit meinem Latein am Ende.

    Hab gerade nochmal gesucht und vllt kann euch ja folgender Beitrag helfen: Eventueller Fix

    Rollen in der Community
    CW:RP (Aktuell)

    Jedi Kubus Tesan

    Huttenkartell Innerer Kreis Isaac "Proper" Crown

    CW:RP (Ehemalig)

    Besondere Charaktere:

    91st CMD Neyo <3

    ST CMD Thorn
    Admin

    Ehemalige Einheiten:

    Alle

    Ehemalige Rollen auf EGM

    HDR:RP

    S-Admin

    Fürst Imrahil

    Sauronisten Lord Ramsay Crown

    IVR:RP:

    Moderator

    Scouttrooper CPT

    501st:RP:

    Moderator

    SGT Med

    Einmal editiert, zuletzt von Mewten (9. Mai 2020 um 01:41)

  • SWT QC

    // Created by Crowbar 0.68

    $modelname "player\smitty\bf2_reg\swt\swt.mdl"

    $bodygroup "Body"

    {

    studio "swt_body0_model0.smd"

    studio "swt_body0_model0_1.smd"

    studio "swt_body0_model0_2.smd"

    studio "swt_body0_model0_3.smd"

    }

    $bodygroup "Kama"

    {

    blank

    studio "swt_body1_model1.smd"

    }

    $bodygroup "Helmet"

    {

    studio "swt_body2_model0.smd"

    blank

    studio "swt_body2_model2.smd"

    }

    $bodygroup "Pauldron"

    {

    blank

    studio "swt_body3_model1.smd"

    }

    $bodygroup "Head"

    {

    studio "swt_body4_model0.smd"

    studio "swt_body4_model1.smd"

    }

    $bodygroup "Rangefinder"

    {

    blank

    studio "swt_rangefinder.smd"

    }


    $surfaceprop "flesh"

    $contents "solid"

    $illumposition 0.038 -3.703 36.286

    $cdmaterials "smitty\swt\"

    $cdmaterials "smitty\shared\"

    $attachment "eyes" "ValveBiped.Bip01_Head1" 3.79 -3.78 0.01 rotate 0 -80.1 -90

    $attachment "mouth" "ValveBiped.Bip01_Head1" 1 -5.7 0 rotate 0 -80 -90

    $attachment "chest" "ValveBiped.Bip01_Spine2" 5 4 0 rotate 0 90 90

    $attachment "forward" "ValveBiped.forward" 0 0 0 rotate 0 0 0

    $attachment "anim_attachment_RH" "ValveBiped.Anim_Attachment_RH" 0 0 0 rotate -90 -90 0

    $attachment "anim_attachment_LH" "ValveBiped.Anim_Attachment_LH" 0 0 0 rotate -90 -90 0

    $attachment "anim_attachment_head" "ValveBiped.Bip01_Head1" 0 0 0 rotate -90 -90 0

    $cbox 0 0 0 0 0 0

    $bbox -6.13 -23.341 -1.315 10.622 23.964 71.098

    $hboxset "default"

    $hbox 1 "ValveBiped.Bip01_Head1" -2.25 -5 -3.15 7.25 5 3.35

    $hbox 4 "ValveBiped.Bip01_L_UpperArm" -0.81 -2.25 -3.05 11.19 2.75 1.2

    $hbox 4 "ValveBiped.Bip01_L_Forearm" -1.25 -1.88 -2 11.75 1.62 1

    $hbox 4 "ValveBiped.Bip01_L_Hand" 0 -1.07 -1.5 6 0.68 3

    $hbox 5 "ValveBiped.Bip01_R_UpperArm" -1.5 -2.25 -1.25 11.5 2.75 2.75

    $hbox 5 "ValveBiped.Bip01_R_Forearm" -0.82 -1.9 -1.15 11.18 1.6 1.85

    $hbox 5 "ValveBiped.Bip01_R_Hand" -0.5 -1.13 -3.25 5.5 0.63 1.75

    $hbox 6 "ValveBiped.Bip01_L_Thigh" 0.5 -3.5 -3.25 17.5 4.5 3.25

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    $definebone "LeftAnkle" "ValveBiped.Bip01_L_Foot" 6.111192 0.000096 -0.000059 0.00086 -24.647209 -0.000516 0 0 0 0 0 0

    $definebone "LeftKneeLow" "ValveBiped.Bip01_L_Calf" 0.928915 0.21931 0.018332 -85.259612 -5.010336 -175.987884 0 0 0 0 0 0

    $definebone "LeftKneeUp" "ValveBiped.Bip01_L_Thigh" 15.174713 0.000369 -0.000093 0.001317 -0.001719 -0.002693 0 0 0 0 0 0

    $definebone "LeftUpLegRoll" "LeftKneeUp" -6.793835 -0.000366 -0.000089 -0.000057 0.003609 4.224589 0 0 0 0 0 0

    $definebone "LeftKneeRoll" "ValveBiped.Bip01_L_Thigh" 17.529152 0.000422 -0.000118 0 5.136739 -0.002578 0 0 0 0 0 0

    $definebone "ValveBiped.Bip01_R_Thigh" "ValveBiped.Bip01_Pelvis" -3.845501 -0.061314 -0.000016 2.786236 -94.365402 -84.896588 0 0 0 0 0 0

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    $definebone "ValveBiped.Bip01_R_Foot" "ValveBiped.Bip01_R_Calf" 16.712938 -0.001639 0.000221 0.810909 -70.943583 6.966365 0 0 0 0 0 0

    $definebone "ValveBiped.Bip01_R_Toe0" "ValveBiped.Bip01_R_Foot" 6.111217 0.000068 0.000085 -0.001546 -24.647614 -0.000286 0 0 0 0 0 0

    $definebone "RightAnkle" "ValveBiped.Bip01_R_Foot" 6.111217 0.000068 0.000085 -0.001546 -24.647614 -0.000286 0 0 0 0 0 0

    $definebone "RightKneeLow" "ValveBiped.Bip01_R_Calf" 0.906982 0.017021 0.007042 -77.662885 -2.485142 -2.583747 0 0 0 0 0 0

    $definebone "RightKneeUp" "ValveBiped.Bip01_R_Thigh" 15.083918 -0.014858 0.012737 -0.001317 0.003724 -0.000916 0 0 0 0 0 0

    $definebone "RightUpLegRoll" "RightKneeUp" -6.703192 0.015405 -0.012552 0 -0.002235 -4.22499 0 0 0 0 0 0

    $definebone "RightKneeRoll" "ValveBiped.Bip01_R_Thigh" 17.529083 0.000262 0.000103 0.000114 5.138227 -0.001489 0 0 0 0 0 0

    $definebone "ValveBiped.Bip01_Spine" "ValveBiped.Bip01_Pelvis" -0.044134 3.507877 -3.049713 1.727067 90.964043 89.998835 0 0 0 0 0 0

    $definebone "ValveBiped.Bip01_Spine1" "ValveBiped.Bip01_Spine" 4.693146 -0.222271 -0.01477 -0.000229 -0.260238 -0.000172 0 0 0 0 0 0

    $definebone "ValveBiped.Bip01_Spine2" "ValveBiped.Bip01_Spine1" 3.561108 0.030276 0.000041 -0.000917 0.532163 0 0 0 0 0 0 0

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    $definebone "ValveBiped.Bip01_Neck1" "ValveBiped.Bip01_Spine4" 2.796574 -0.027064 -0.000743 0.002177 5.418463 -179.999677 0 0 0 0 0 0

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    $definebone "ValveBiped.forward" "ValveBiped.Bip01_Head1" 4.814072 -1.900433 0.000023 0.018908 -71.475683 -89.981363 0 0 0 0 0 0

    $definebone "ValveBiped.Bip01_R_Clavicle" "ValveBiped.Bip01_Spine4" 1.492298 1.715504 -2.077915 69.119513 -179.279871 -80.215866 0 0 0 0 0 0

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    $definebone "ValveBiped.Bip01_R_Bicep" "ValveBiped.Bip01_R_UpperArm" 4.203537 0.000075 -0.000294 0.003562 0.002406 175.001317 0 0 0 0 0 0

    $definebone "RightArm_Phys_01" "ValveBiped.Bip01_R_Bicep" -4.203678 -0.00012 2.027927 0.014087 0.001261 0.000114 0 0 0 0 0 0

    $definebone "RightDeltoidBulge" "RightArm_Phys_01" 0.000019 0 -0.000008 -0.016681 -0.000572 -0.000688 0 0 0 0 0 0

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    $definebone "ValveBiped.Bip01_R_Ulna" "ValveBiped.Bip01_R_Forearm" 3.44107 0.000057 0.000179 0.000123 -0.000683 -7.677013 0 0 0 0 0 0

    $definebone "ValveBiped.Bip01_R_Wrist" "ValveBiped.Bip01_R_Forearm" 6.874324 0.000103 0.000355 0.004247 0.001149 -15.353215 0 0 0 0 0 0

    $definebone "ValveBiped.Bip01_R_Hand" "ValveBiped.Bip01_R_Forearm" 10.542706 0.000198 0.000561 -0.899879 -2.200156 -112.86794 0 0 0 0 0 0

    $definebone "ValveBiped.Bip01_R_Finger0" "ValveBiped.Bip01_R_Hand" 0.215777 -0.338264 -0.650188 43.925411 -45.140365 56.963996 0 0 0 0 0 0

    $definebone "ValveBiped.Bip01_R_Finger01" "ValveBiped.Bip01_R_Finger0" 2.240747 0.123309 -0.158295 -8.752503 17.579775 19.722113 0 0 0 0 0 0

    $definebone "ValveBiped.Bip01_R_Finger02" "ValveBiped.Bip01_R_Finger01" 1.641602 -0.000011 0.000141 -0.008083 -1.388909 -0.0023 0 0 0 0 0 0

    $definebone "ValveBiped.Anim_Attachment_RH" "ValveBiped.Bip01_R_Hand" 2.835526 -1.33733 -0.055536 -0.001081 -90.000105 -89.99878 0 0 0 0 0 0

    $definebone "ValveBiped.Bip01_R_Finger4" "ValveBiped.Bip01_R_Hand" 3.653014 -0.581406 1.108027 -18.83278 -41.545155 16.261871 0 0 0 0 0 0

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    $definebone "ValveBiped.Bip01_R_Finger32" "ValveBiped.Bip01_R_Finger31" 1.240025 -0.000019 -0.000031 -0.002233 0.000973 -0.000102 0 0 0 0 0 0

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    $definebone "ValveBiped.Bip01_R_Finger12" "ValveBiped.Bip01_R_Finger11" 1.086044 -0.000067 -0.000071 0.001493 -0.43075 0.00069 0 0 0 0 0 0

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    $definebone "ValveBiped.Bip01_L_Bicep" "ValveBiped.Bip01_L_UpperArm" 4.203598 -0.000063 0.000492 -0.000068 0.001376 4.997339 0 0 0 0 0 0

    $definebone "LeftArm_Phys_01" "ValveBiped.Bip01_L_Bicep" -4.203793 0.000146 2.027309 -0.028028 -0.021025 179.977903 0 0 0 0 0 0

    $definebone "LeftDeltoidBulge" "LeftArm_Phys_01" -0.000011 0.000006 -0.000061 0.003849 0.000342 0.022348 0 0 0 0 0 0

    $definebone "ValveBiped.Bip01_L_Forearm" "ValveBiped.Bip01_L_UpperArm" 11.0741 -0.000132 0.001228 -2.98483 -40.077358 -3.668297 0 0 0 0 0 0

    $definebone "ValveBiped.Bip01_L_Ulna" "ValveBiped.Bip01_L_Forearm" 3.441071 0.000015 -0.000256 0.000108 0.00167 7.676666 0 0 0 0 0 0

    $definebone "ValveBiped.Bip01_L_Wrist" "ValveBiped.Bip01_L_Forearm" 6.874301 0.000004 -0.000443 -0.003673 0.001959 15.351605 0 0 0 0 0 0

    $definebone "ValveBiped.Bip01_L_Hand" "ValveBiped.Bip01_L_Forearm" 10.542678 0.000042 -0.000771 0.901658 -2.201869 112.861349 0 0 0 0 0 0

    $definebone "ValveBiped.Bip01_L_Finger0" "ValveBiped.Bip01_L_Hand" 0.215804 -0.338287 0.650179 -43.924892 -45.136417 -59.562535 0 0 0 0 0 0

    $definebone "ValveBiped.Bip01_L_Finger01" "ValveBiped.Bip01_L_Finger0" 2.202797 0.17726 0.185539 7.968526 17.944582 -17.219206 0 0 0 0 0 0

    $definebone "ValveBiped.Bip01_L_Finger02" "ValveBiped.Bip01_L_Finger01" 1.641596 -0.00013 0.000099 0.002978 -1.390679 0.001277 0 0 0 0 0 0

    $definebone "ValveBiped.Anim_Attachment_LH" "ValveBiped.Bip01_L_Hand" 2.872069 -1.303112 -0.000934 0.001998 -89.999702 179.998707 0 0 0 0 0 0

    $definebone "ValveBiped.Bip01_L_Finger1" "ValveBiped.Bip01_L_Hand" 3.873397 -0.382076 1.741134 -12.420289 -35.11349 10.983705 0 0 0 0 0 0

    $definebone "ValveBiped.Bip01_L_Finger11" "ValveBiped.Bip01_L_Finger1" 1.830149 0.000031 -0.025704 -0.181343 -23.239341 -0.318917 0 0 0 0 0 0

    $definebone "ValveBiped.Bip01_L_Finger12" "ValveBiped.Bip01_L_Finger11" 1.085911 -0.000057 -0.017452 0.016328 1.303422 0.021705 0 0 0 0 0 0

    $definebone "ValveBiped.Bip01_L_Finger2" "ValveBiped.Bip01_L_Hand" 4.112155 -0.348267 0.663612 -2.367575 -35.626229 1.121725 0 0 0 0 0 0

    $definebone "ValveBiped.Bip01_L_Finger21" "ValveBiped.Bip01_L_Finger2" 1.896467 0.000027 -0.042352 -0.228615 -20.596972 -0.452075 0 0 0 0 0 0

    $definebone "ValveBiped.Bip01_L_Finger22" "ValveBiped.Bip01_L_Finger21" 1.304108 -0.000008 -0.032453 -0.007224 -4.710456 -0.116554 0 0 0 0 0 0

    $definebone "ValveBiped.Bip01_L_Finger3" "ValveBiped.Bip01_L_Hand" 4.076088 -0.518082 -0.270137 9.528349 -35.419384 -1.464551 0 0 0 0 0 0

    $definebone "ValveBiped.Bip01_L_Finger31" "ValveBiped.Bip01_L_Finger3" 1.776361 0.000088 -0.032229 -0.183805 -25.567263 -0.448924 0 0 0 0 0 0

    $definebone "ValveBiped.Bip01_L_Finger32" "ValveBiped.Bip01_L_Finger31" 1.239799 0.00001 -0.024279 0.001604 0.001038 -0.000581 0 0 0 0 0 0

    $definebone "ValveBiped.Bip01_L_Finger4" "ValveBiped.Bip01_L_Hand" 3.674984 -0.551331 -1.169349 18.836046 -41.543331 -16.262561 0 0 0 0 0 0

    $definebone "ValveBiped.Bip01_L_Finger41" "ValveBiped.Bip01_L_Finger4" 1.443228 -0.00013 0.000027 0.000169 -23.599221 0.001706 0 0 0 0 0 0

    $definebone "ValveBiped.Bip01_L_Finger42" "ValveBiped.Bip01_L_Finger41" 0.851612 -0.000067 0.000031 0.000341 1.96261 -0.001673 0 0 0 0 0 0

    $definebone "LeftHandIndex0" "ValveBiped.Bip01_L_Hand" 0.940005 0.028946 0.397593 28.77154 63.828924 153.585341 0 0 0 0 0 0

    $definebone "LeftHandMiddle0" "ValveBiped.Bip01_L_Hand" 0.95072 0.070026 0.122314 56.686721 70.117704 -11.990445 0 0 0 0 0 0

    $definebone "LeftHandRing0" "ValveBiped.Bip01_L_Hand" 0.875414 0.059422 -0.116008 68.959994 97.374496 -158.966601 0 0 0 0 0 0

    $definebone "LeftHandPinky0" "ValveBiped.Bip01_L_Hand" 0.736109 0.034973 -0.296282 50.054567 -131.971085 -32.609843 0 0 0 0 0 0

    $definebone "LeftForeArmRoll2" "ValveBiped.Bip01_L_Forearm" 10.553331 0.00005 -0.000771 -0.008601 -0.000393 -156.970779 0 0 0 0 0 0

    $definebone "LeftElbowRoll" "ValveBiped.Bip01_L_UpperArm" 10.65226 1.419034 0.205589 -2.985462 -40.078508 -3.670187 0 0 0 0 0 0

    $definebone "LeftArmpit" "ValveBiped.Bip01_L_Clavicle" 4.581287 -0.005177 0.027698 -10.466906 -23.703026 -87.323982 0 0 0 0 0 0

    $definebone "Spine2_Phys_Ext_01" "ValveBiped.Bip01_Spine2" -0.000015 0 0 0.000057 0.000057 0 0 0 0 0 0 0

    $definebone "Spine2_Phys_Ext_02" "ValveBiped.Bip01_Spine2" -0.000015 0 0 0.000057 0.000057 0 0 0 0 0 0 0

    $definebone "L_Calf_Jiggle" "ValveBiped.Bip01_L_Calf" 0.033752 5.342533 0.541304 0 0.000057 0.000058 0 0 0 0 0 0

    $definebone "LeftHipsRoll" "ValveBiped.Bip01_L_Thigh" 0.00135 -0.000319 0.000587 0.000115 0 0.000057 0 0 0 0 0 0

    $definebone "R_Calf_Jiggle" "ValveBiped.Bip01_R_Calf" 0.033861 5.343402 -0.541378 0 0.000229 -0.000055 0 0 0 0 0 0

    $definebone "RightHipsRoll" "ValveBiped.Bip01_R_Thigh" -0.000362 -0.009164 0.000612 0 0 0.000115 0 0 0 0 0 0

    $jigglebone "L_Calf_Jiggle"

    {

    is_flexible

    {

    length 250

    tip_mass 0

    pitch_stiffness 250

    pitch_damping 7

    yaw_stiffness 50

    yaw_damping 7

    allow_length_flex

    along_stiffness 100

    along_damping 0

    angle_constraint 60.000002

    }

    }

    $jigglebone "R_Calf_Jiggle"

    {

    is_flexible

    {

    length 50

    tip_mass 0

    pitch_stiffness 250

    pitch_damping 7

    yaw_stiffness 250

    yaw_damping 7

    allow_length_flex

    along_stiffness 250

    along_damping 0

    angle_constraint 60.000002

    }

    }

    $sectionframes 30 216

    $ikchain "rhand" "ValveBiped.Bip01_R_Hand" knee 0.707 0.707 0

    $ikchain "lhand" "ValveBiped.Bip01_L_Hand" knee 0.707 0.707 0

    $ikchain "rfoot" "ValveBiped.Bip01_R_Foot" knee 0.707 -0.707 0

    $ikchain "lfoot" "ValveBiped.Bip01_L_Foot" knee 0.707 -0.707 0

    $sequence "ragdoll" {

    "swt_anims\ragdoll.smd"

    activity "ACT_DIERAGDOLL" 1

    fadein 0.2

    fadeout 0.2

    fps 30

    ikrule "rhand" release contact 0 fakeorigin 0 0 0 fakerotate 0 0 0 floor 0 height 0 radius 0 range 0 0 216 216 target 0

    ikrule "lhand" release contact 0 fakeorigin 0 0 0 fakerotate 0 0 0 floor 0 height 0 radius 0 range 0 0 216 216 target 1

    ikrule "rfoot" release contact 0 fakeorigin 0 0 0 fakerotate 0 0 0 floor 0 height 0 radius 0 range 0 0 216 216 target 2

    ikrule "lfoot" release contact 0 fakeorigin 0 0 0 fakerotate 0 0 0 floor 0 height 0 radius 0 range 0 0 216 216 target 3

    }

    $includemodel "m_anm.mdl"

    $collisionjoints "swt_physics.smd"

    {

    $mass 0

    $inertia 10

    $damping 0.01

    $rotdamping 1.5

    $rootbone " "


    $jointconstrain "ValveBiped.Bip01_Spine" x limit -25 25 0

    $jointconstrain "ValveBiped.Bip01_Spine" y limit -15 15 0

    $jointconstrain "ValveBiped.Bip01_Spine" z limit -5 15 0

    $jointconstrain "ValveBiped.Bip01_Spine2" x limit -25 25 0

    $jointconstrain "ValveBiped.Bip01_Spine2" y limit -17 17 0

    $jointconstrain "ValveBiped.Bip01_Spine2" z limit -17 10 0

    $jointconstrain "ValveBiped.Bip01_L_Clavicle" x limit -12 12 0

    $jointconstrain "ValveBiped.Bip01_L_Clavicle" y limit -25 25 0

    $jointconstrain "ValveBiped.Bip01_L_Clavicle" z limit -3 28 0

    $jointconstrain "ValveBiped.Bip01_R_Clavicle" x limit -12 12 0

    $jointconstrain "ValveBiped.Bip01_R_Clavicle" y limit -25 25 0

    $jointconstrain "ValveBiped.Bip01_R_Clavicle" z limit -3 28 0

    $jointconstrain "ValveBiped.Bip01_R_UpperArm" x limit -90 90 0

    $jointconstrain "ValveBiped.Bip01_R_UpperArm" y limit -125 115 0

    $jointconstrain "ValveBiped.Bip01_R_UpperArm" z limit -125 100 0

    $jointconstrain "ValveBiped.Bip01_R_Forearm" x limit -75 75 0

    $jointconstrain "ValveBiped.Bip01_R_Forearm" y limit -75 75 0

    $jointconstrain "ValveBiped.Bip01_R_Forearm" z limit -131 42 0

    $jointconstrain "ValveBiped.Bip01_R_Hand" x limit -100 100 0

    $jointconstrain "ValveBiped.Bip01_R_Hand" y limit -100 100 0

    $jointconstrain "ValveBiped.Bip01_R_Hand" z limit -120 120 0

    $jointconstrain "ValveBiped.Bip01_L_UpperArm" x limit -90 90 0

    $jointconstrain "ValveBiped.Bip01_L_UpperArm" y limit -125 115 0

    $jointconstrain "ValveBiped.Bip01_L_UpperArm" z limit -125 100 0

    $jointconstrain "ValveBiped.Bip01_Neck1" x limit -35 35 0

    $jointconstrain "ValveBiped.Bip01_Neck1" y limit -25 25 0

    $jointconstrain "ValveBiped.Bip01_Neck1" z limit -41 37 0

    $jointconstrain "ValveBiped.Bip01_L_Forearm" x limit -75 75 0

    $jointconstrain "ValveBiped.Bip01_L_Forearm" y limit -75 75 0

    $jointconstrain "ValveBiped.Bip01_L_Forearm" z limit -131 42 0

    $jointconstrain "ValveBiped.Bip01_L_Hand" x limit -100 100 0

    $jointconstrain "ValveBiped.Bip01_L_Hand" y limit -100 100 0

    $jointconstrain "ValveBiped.Bip01_L_Hand" z limit -120 120 0

    $jointconstrain "ValveBiped.Bip01_R_Thigh" x limit -8 40 0

    $jointconstrain "ValveBiped.Bip01_R_Thigh" y limit -32 88 0

    $jointconstrain "ValveBiped.Bip01_R_Thigh" z limit -120 35 0

    $jointconstrain "ValveBiped.Bip01_R_Calf" x limit -30 30 0

    $jointconstrain "ValveBiped.Bip01_R_Calf" y limit -1 1 0

    $jointconstrain "ValveBiped.Bip01_R_Calf" z limit -12 145 0

    $jointconstrain "ValveBiped.Bip01_R_Foot" x limit -19 19 0

    $jointconstrain "ValveBiped.Bip01_R_Foot" y limit -40 40 0

    $jointconstrain "ValveBiped.Bip01_R_Foot" z limit -55 35 0

    $jointconstrain "ValveBiped.Bip01_R_Toe0" x limit 0 0 0

    $jointconstrain "ValveBiped.Bip01_R_Toe0" y limit 0 0 0

    $jointconstrain "ValveBiped.Bip01_R_Toe0" z limit -64 1 0

    $jointconstrain "ValveBiped.Bip01_L_Thigh" x limit -40 8 0

    $jointconstrain "ValveBiped.Bip01_L_Thigh" y limit -88 32 0

    $jointconstrain "ValveBiped.Bip01_L_Thigh" z limit -120 35 0

    $jointconstrain "ValveBiped.Bip01_L_Calf" x limit -30 30 0

    $jointconstrain "ValveBiped.Bip01_L_Calf" y limit -1 1 0

    $jointconstrain "ValveBiped.Bip01_L_Calf" z limit -12 145 0

    $jointconstrain "ValveBiped.Bip01_L_Foot" x limit -19 19 0

    $jointconstrain "ValveBiped.Bip01_L_Foot" y limit -40 40 0

    $jointconstrain "ValveBiped.Bip01_L_Foot" z limit -55 35 0

    $jointconstrain "ValveBiped.Bip01_L_Toe0" x limit 0 0 0

    $jointconstrain "ValveBiped.Bip01_L_Toe0" y limit 0 0 0

    $jointconstrain "ValveBiped.Bip01_L_Toe0" z limit -61 1 0

    $jointconstrain "ValveBiped.Bip01_Head1" x limit -32 32 0

    $jointconstrain "ValveBiped.Bip01_Head1" y limit -15 15 0

    $jointconstrain "ValveBiped.Bip01_Head1" z limit -10 20 0

    }

    $collisiontext

    {

    animatedfriction

    {

    "animfrictionmin" "1.000000"

    "animfrictionmax" "400.000000"

    "animfrictiontimein" "0.500000"

    "animfrictiontimeout" "0.000000"

    "animfrictiontimehold" "0.300000"

    }

    editparams

    {

    "rootname" "ValveBiped.Bip01_Pelvis"

    "totalmass" "90.000000"

    }

    }

  • Es ist auf euren beiden PCs der Fall oder?

    Oder macht das Compilen nur einer von euch?

    Rollen in der Community
    CW:RP (Aktuell)

    Jedi Kubus Tesan

    Huttenkartell Innerer Kreis Isaac "Proper" Crown

    CW:RP (Ehemalig)

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    91st CMD Neyo <3

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    Admin

    Ehemalige Einheiten:

    Alle

    Ehemalige Rollen auf EGM

    HDR:RP

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    Fürst Imrahil

    Sauronisten Lord Ramsay Crown

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    Moderator

    Scouttrooper CPT

    501st:RP:

    Moderator

    SGT Med

  • Naja wir haben nur 3 Sachen hinzugefügt sicher das es daran liegt?

    Kommentiert doch mal alle 3 Änderungen einzelnd aus und einmal komplett, dann könntet ihr wenigstens das ausschließen oder besser eingrenzen. Ich meine was zu verlieren habt ihr nicht und so viel Zeit nimmt das nicht in Anspruch.

    Mfg. tschubaki

    Commander S-00 NullRepublic Intelligence ServiceMai 2017 - Jetzt
    SMJ Artanis187thJuni 2022 - Jetzt
    Admiral Archemis Drakon a.D.Republic NavyApril 2017 - Mai 2022
    Major ArtanisSpecial Ops/ FlametrooperApril 2017 -November 2017
  • Schick mal bitte den Code von der ".qc"-Datei und einen Screen des Ordner.

    3ePo38g.png

    ___________________________________________________________________________________________________________

    "It's the end of the reign of Felix Arvid Ulf Kjellberg.." - PewDiePie :(

    "Confronting fear. Its the destiny of a jedi." - Luke Skywalker

    :rolleyes:

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    HmvFroT.png Mitglied seit August 2016

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